Unfortunately, the people and animals you encounter are completely unreactive to your presence. It would just be nicer if there was more to do other than collect pollen, do those awful races and fly about stinging people. There’s a definite charm to being shrunk down to the size of an insect and being able to fly through a large park, exploring the environment in a Zen-like trance. There are instances where controls can become unresponsive, and when you’re inverted, the controls switch that way too, which can be disorienting. When you collect pollen you also fill up a turbo meter that lets you fly faster. The triggers are used to ascend and descend, but there’s very little need for that. The left stick controls lateral movement, while the right helps with directional turning. Thankfully, the actual flying bits are good. On hard the combat controls are a frustrating mess of matched angles and attacks that’ll result in fingers that look like pretzels or controllers thrown out of windows. there are other missions that’ll have you racing other bees through checkpoints (some of which are frustratingly difficult), copying the dance moves of other bees in a simple “Simon says” minigame, and also attacking wasps and spiders in another minigame that plays out like a simple timed press rhythm minigame if you’re playing on easy. While it’s a short game to begin with, much of what you’ll be doing is the repetitive task of flying past flowers to collect their pollen, then taking that payload back to the hive. The Queen has decided that you’ll bee a pollen-collecting honeybee, and you’re let loose into the world to do just that. It starts off with you, bee newly born into the hive. I suppose it’s more of an action-adventure with bees in it, I just wish it was better. See, “Bee simulator” is a bit of a misnomer, in much the same way that Goat Simulator is one, though decidedly less silly. I was fine with that, as long as it actually simulated the general live of bees, so my disappointment to discover that it didn’t was palpable. I did know that it had an educational bent, and was billed as a bit of a family-friendly GTA-inspired game that focused on bees. I hoped for a similar sort of thing with Bee Simulator, a game that I’d known little of beyond its name. It was open-ended, and a little simplistic, but it was lovely, and I relished in being the sort of creepy-crawly bastard who could make somebody annoyed enough to acquiesce and move out of their home. The goal there was to spread throughout the garden, fighting the red ants as you tried to drive the humans out of their home. When I was young, I played an awful lot of Maxis’ SimAnt, a simulation game that put you in role of a single ant within a colony of black ants in the back yard of a home.
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